diff --git a/Assets/Scripts/Gameplay/PlayerEnemyCollision.cs b/Assets/Scripts/Gameplay/PlayerEnemyCollision.cs index 6a8d9f7..428acc6 100644 --- a/Assets/Scripts/Gameplay/PlayerEnemyCollision.cs +++ b/Assets/Scripts/Gameplay/PlayerEnemyCollision.cs @@ -20,7 +20,7 @@ namespace Platformer.Gameplay public override void Execute() { - var willHurtEnemy = player.Bounds.center.y >= enemy.Bounds.max.y; + var willHurtEnemy = player.Bounds.min.y >= enemy.Bounds.max.y; if (willHurtEnemy) {