From b4c8ab9dddb0796f975d7e72b6a4a8ff4942a57e Mon Sep 17 00:00:00 2001 From: thejinchao Date: Sun, 17 May 2026 16:52:47 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8F=AA=E6=9C=89=E7=94=A8=E8=84=9A=E8=B8=A9?= =?UTF-8?q?=E5=88=B0=E6=80=AA=E7=89=A9=EF=BC=8C=E6=89=8D=E4=BC=9A=E5=AF=B9?= =?UTF-8?q?=E6=80=AA=E7=89=A9=E9=80=A0=E6=88=90=E4=BC=A4=E5=AE=B3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/Gameplay/PlayerEnemyCollision.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Gameplay/PlayerEnemyCollision.cs b/Assets/Scripts/Gameplay/PlayerEnemyCollision.cs index 6a8d9f7..428acc6 100644 --- a/Assets/Scripts/Gameplay/PlayerEnemyCollision.cs +++ b/Assets/Scripts/Gameplay/PlayerEnemyCollision.cs @@ -20,7 +20,7 @@ namespace Platformer.Gameplay public override void Execute() { - var willHurtEnemy = player.Bounds.center.y >= enemy.Bounds.max.y; + var willHurtEnemy = player.Bounds.min.y >= enemy.Bounds.max.y; if (willHurtEnemy) {