initial commit

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2026-05-16 16:12:06 +08:00
parent a7e4ebd4f8
commit f432cfa92f
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Platformer.UI
{
/// <summary>
/// A simple controller for switching between UI panels.
/// </summary>
public class MainUIController : MonoBehaviour
{
public GameObject[] panels;
public void SetActivePanel(int index)
{
for (var i = 0; i < panels.Length; i++)
{
var active = i == index;
var g = panels[i];
if (g.activeSelf != active) g.SetActive(active);
}
}
void OnEnable()
{
SetActivePanel(0);
}
}
}