Files
TurboLinkTest/Client/Source/TurboLinkTest/TurboLinkTest.Build.cs
T
2023-01-16 14:44:59 +08:00

31 lines
810 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TurboLinkTest : ModuleRules
{
public TurboLinkTest(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore"
});
PrivateDependencyModuleNames.AddRange(new string[] {
"TurboLinkGrpc"
});
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}