29 lines
591 B
C++
29 lines
591 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/GameInstance.h"
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#include "SUser/UserMessage.h"
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#include "TurboLinkTestGameInstance.generated.h"
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class UTurboLinkGrpcManager;
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/**
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*
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*/
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UCLASS()
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class TURBOLINKTEST_API UTurboLinkTestGameInstance : public UGameInstance
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{
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GENERATED_BODY()
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public:
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void Init() override;
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void Shutdown() override;
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public:
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UFUNCTION(BlueprintCallable)
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void DumpMessage(const FGrpcUserRegisterRequest& Message);
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protected:
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FString DumpBytes(const FBytes& Bytes);
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};
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