rename RenderQueue to RenderPipe

This commit is contained in:
2025-08-25 22:42:25 +08:00
parent 1f7720d54e
commit 0f9f81d568
17 changed files with 30 additions and 30 deletions
+3 -3
View File
@@ -7,7 +7,7 @@
#include "imgui/imgui_impl_opengl3.h"
#include "scene/dvu_load_gltf.h"
#include "pipe/dvc_render_queue.h"
#include "pipe/dvc_render_pipe.h"
#include "device/dvc_render_target.h"
#include "shader/dvc_shader_interface.h"
#include "buffer/dvu_dump_buffer.h"
@@ -111,13 +111,13 @@ void drawMainUI()
uniformBuffer.setAttribute("light0:position", lightNode->getWorldPosition());
}
davinci::RenderQueue queue;
davinci::RenderPipe queue;
queue.build(g_scene);
g_renderTarget.clear();
queue.process(g_aaTech, uniformBuffer, g_renderTarget);
davinci_utils::dump_render_target("d:\\rendertarget", g_renderTarget);
//davinci_utils::dump_render_target("d:\\rendertarget", g_renderTarget);
}
ImGui::End();