使用新的iFloat替代原先的ifloat_t
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@@ -6,7 +6,7 @@ using namespace davinci;
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//-------------------------------------------------------------------------------------
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inline float _randomFloat(void) {
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return MathUtil::rangeRandom(-65521 / 16.f, 65521 / 16.f);
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return MathUtil::rangeRandom(-65521 / 24.f, 65521 / 24.f);
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}
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//-------------------------------------------------------------------------------------
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