增加材质和纹理

This commit is contained in:
2025-10-26 20:07:32 +08:00
parent f847154ba2
commit 8db6f7b115
45 changed files with 1124 additions and 281 deletions
+3 -2
View File
@@ -11,8 +11,8 @@
#include "ui/ui_main.h"
#include "adapter/adapter_texture.h"
#include "device/dvc_render_target.h"
#include <scene/dvc_scene.h>
#include "device/dvc_device.h"
#include "scene/dvc_scene.h"
int32_t g_screenWidth = 2048;
int32_t g_screenHeight = 1024;
@@ -24,6 +24,7 @@ davinci::AntiAliasingTech g_aaTech = davinci::AntiAliasingTech::AA_None;
int32_t g_canvasWidth = 1024;
int32_t g_canvasHeight = 512;
davinci::Device g_device;
davinci::Scene g_scene;
//-------------------------------------------------------------------------------------