增加材质和纹理

This commit is contained in:
2025-10-26 20:07:32 +08:00
parent f847154ba2
commit 8db6f7b115
45 changed files with 1124 additions and 281 deletions
+3 -2
View File
@@ -1,12 +1,13 @@
#pragma once
#include "dvu_config.h"
#include "device/dvc_device.h"
#include "scene/dvc_scene.h"
DV_UTILS_BEGIN_NAMESPACE
bool DV_UTILS_API load_scene_from_gltf(const char* szSceneFiles, davinci::Scene& scene);
bool DV_UTILS_API load_scene_from_gltf(const char* szSceneFiles, davinci::Device& device, davinci::Scene& scene);
bool DV_UTILS_API export_mesh_to_obj(const davinci::Scene& scene);
bool DV_UTILS_API export_mesh_to_obj(const davinci::Device& device, const davinci::Scene& scene);
DV_UTILS_END_NAMESPACE