规范模型输入以及测试shader
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@@ -15,7 +15,7 @@ void Canvas::reset(int32_t width, int32_t height)
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{
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m_pixels[i].fragementID = -1;
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m_pixels[i].mask = 0;
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m_pixels[i].color = 0;
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m_pixels[i].color = davinci::fVector3::BLACK;
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}
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m_fragementArray.clear();
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