#pragma once #include "dvu_config.h" #include "device/dvc_device.h" #include "scene/dvc_scene.h" DV_UTILS_BEGIN_NAMESPACE bool DV_UTILS_API load_scene_from_gltf(const char* szSceneFiles, davinci::Device& device, davinci::Scene& scene); bool DV_UTILS_API export_mesh_to_obj(const davinci::Device& device, const davinci::Scene& scene); DV_UTILS_END_NAMESPACE