#pragma once #include "dvc_config.h" #include "dvc_pre_declare.h" #include "math/dvc_vector2.h" #include "math/dvc_vector4.h" DV_CORE_BEGIN_NAMESPACE class DV_CORE_API Texture { public: int32_t getID(void) const { return m_id; } ImagePtr getImage(void) const { return m_image; } void setImage(const ImagePtr& image) { m_image = image; } fVector4 sample(const fVector2& uv) const; private: int32_t m_id; ImagePtr m_image; public: Texture(int32_t id); ~Texture(); }; DV_CORE_END_NAMESPACE