include_directories( ${DV_AUTO_INCLUDE_PATH} ${DV_CORE_INCLUDE_PATH} ${DV_UTILS_INCLUDE_PATH} ) add_executable(dvt_rasterization WIN32 dvr_main.cpp dvr_triangle.h dvr_triangle.cpp ) set_property(TARGET dvt_rasterization PROPERTY FOLDER "test") target_link_libraries(dvt_rasterization dv_core SDL3::SDL3-static OpenGL::GL )