Files
2025-12-03 23:38:08 +08:00

37 lines
885 B
CMake

add_library(dv_standard_shaders SHARED
dll_main.cpp
vs_standard.h
vs_standard.cpp
fs_debug_solid_color.h
fs_debug_solid_color.cpp
fs_debug_show_texture.h
fs_debug_show_texture.cpp
fs_debug_texture_coordinates.h
fs_debug_texture_coordinates.cpp
fs_debug_geometry_normal.h
fs_debug_geometry_normal.cpp
fs_classic_phong.h
fs_classic_phong.cpp
fs_pbr_gltf.h
fs_pbr_gltf.cpp
)
add_definitions(-DDV_SHADER_EXPORTS)
target_include_directories(dv_standard_shaders
PRIVATE
${DV_AUTO_INCLUDE_PATH}
${DV_CORE_INCLUDE_PATH}
)
target_link_libraries(dv_standard_shaders
dv_core
)
#################
# copy runtime dll(for debug)
#################
add_custom_command(
TARGET dv_standard_shaders POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:dv_standard_shaders> ${CMAKE_BINARY_DIR}/source/console/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/)