42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
#pragma once
|
|
|
|
#include "dvc_config.h"
|
|
#include "shader/dvc_shader_interface.h"
|
|
|
|
|
|
template<bool WithNormal, bool WithUV>
|
|
class StandardVertexShader : public davinci::VertexShaderInterface
|
|
{
|
|
public:
|
|
virtual const char* getName(void) const;
|
|
virtual const davinci::VertexDesc& getOutputVertexDesc() const;
|
|
virtual size_t getOutputVertexByteSize(void) const;
|
|
virtual void prepare(const davinci::RenderPipe* pipe, SetInputAttributeFunc setInputAttributeFunc);
|
|
virtual void process(size_t index, void* outputVertex, davinci::fVector3& vertexWorldPos);
|
|
|
|
private:
|
|
const davinci::RenderPipe* m_pipe = nullptr;
|
|
davinci::VertexDesc m_outputVertexDesc;
|
|
|
|
using InputBufferMembers = decltype(std::tuple_cat(
|
|
std::tuple<davinci::DeviceBufferAccessorConstPtr>(),
|
|
std::conditional_t<WithNormal, std::tuple<davinci::DeviceBufferAccessorConstPtr>, std::tuple<>>{},
|
|
std::conditional_t<WithUV, std::tuple<davinci::DeviceBufferAccessorConstPtr>, std::tuple<>>{}
|
|
));
|
|
InputBufferMembers m_inputAccessors;
|
|
|
|
static constexpr int32_t iPOSITION() { return 0; };
|
|
static constexpr int32_t iNORMAL() { return 1; };
|
|
static constexpr int32_t iUV() { return WithNormal+1; };
|
|
|
|
//davinci::DeviceBufferAccessorConstPtr& getPositionAccessor();
|
|
//davinci::DeviceBufferAccessorConstPtr& getNormalAccessor();
|
|
//davinci::DeviceBufferAccessorConstPtr& getUVAccessor();
|
|
|
|
public:
|
|
StandardVertexShader();
|
|
virtual ~StandardVertexShader();
|
|
};
|
|
|
|
#include "vs_standard.inc"
|