19 lines
557 B
C++
19 lines
557 B
C++
#pragma once
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#include "dvc_config.h"
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#include "shader/dvc_shader_interface.h"
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class DebugFragementShader_GeometryNormal : public davinci::FragementShaderInterface
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{
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public:
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virtual const char* getName(void) const;
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virtual bool begin(const davinci::RenderPipe* pipe, davinci::MaterialConstPtr material, const davinci::VertexDesc& veretexDesc) override;
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virtual void process(const float32_t* pixelData, davinci::fVector4& color) override;
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virtual void end() override;
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private:
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const davinci::RenderPipe* m_pipe = nullptr;
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size_t m_vNormalOffset;
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};
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