
add_library(aGameProto
	GameProto.proto
	GameProto.h
	GameProto.cpp
)

protobuf_generate(
	LANGUAGE cpp
	TARGET aGameProto
	PROTOS GameProto.proto
)

target_include_directories(aGameProto
PUBLIC 
	${CMAKE_CURRENT_BINARY_DIR}
)

target_link_libraries(aGameProto 
PUBLIC
	protobuf::libprotobuf
	cyclone::cyclone
)
