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//
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// HTTPServer.h
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//
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// Library: Net
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// Package: HTTPServer
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// Module: HTTPServer
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//
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// Definition of the HTTPServer class.
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Net_HTTPServer_INCLUDED
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#define Net_HTTPServer_INCLUDED
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#include "Poco/Net/Net.h"
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#include "Poco/Net/TCPServer.h"
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#include "Poco/Net/HTTPRequestHandlerFactory.h"
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#include "Poco/Net/HTTPServerParams.h"
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namespace Poco {
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namespace Net {
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class Net_API HTTPServer: public TCPServer
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/// A subclass of TCPServer that implements a
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/// full-featured multithreaded HTTP server.
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///
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/// A HTTPRequestHandlerFactory must be supplied.
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/// The ServerSocket must be bound and in listening state.
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///
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/// To configure various aspects of the server, a HTTPServerParams
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/// object can be passed to the constructor.
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///
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/// The server supports:
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/// - HTTP/1.0 and HTTP/1.1
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/// - automatic handling of persistent connections.
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/// - automatic decoding/encoding of request/response message bodies
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/// using chunked transfer encoding.
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///
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/// Please see the TCPServer class for information about
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/// connection and thread handling.
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///
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/// See RFC 2616 <http://www.faqs.org/rfcs/rfc2616.html> for more
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/// information about the HTTP protocol.
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{
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public:
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HTTPServer(HTTPRequestHandlerFactory::Ptr pFactory, Poco::UInt16 portNumber = 80, HTTPServerParams::Ptr pParams = new HTTPServerParams);
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/// Creates HTTPServer listening on the given port (default 80).
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///
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/// The server takes ownership of the HTTPRequstHandlerFactory
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/// and deletes it when it's no longer needed.
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///
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/// New threads are taken from the default thread pool.
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HTTPServer(HTTPRequestHandlerFactory::Ptr pFactory, const ServerSocket& socket, HTTPServerParams::Ptr pParams);
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/// Creates the HTTPServer, using the given ServerSocket.
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///
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/// The server takes ownership of the HTTPRequstHandlerFactory
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/// and deletes it when it's no longer needed.
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///
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/// The server also takes ownership of the HTTPServerParams object.
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///
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/// New threads are taken from the default thread pool.
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HTTPServer(HTTPRequestHandlerFactory::Ptr pFactory, Poco::ThreadPool& threadPool, const ServerSocket& socket, HTTPServerParams::Ptr pParams);
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/// Creates the HTTPServer, using the given ServerSocket.
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///
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/// The server takes ownership of the HTTPRequstHandlerFactory
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/// and deletes it when it's no longer needed.
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///
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/// The server also takes ownership of the HTTPServerParams object.
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///
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/// New threads are taken from the given thread pool.
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~HTTPServer();
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/// Destroys the HTTPServer and its HTTPRequestHandlerFactory.
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void stopAll(bool abortCurrent = false);
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/// Stops the server. In contrast to TCPServer::stop(), which also
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/// stops the server, but allows all client connections to finish at
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/// their pace, this allows finer control over client connections.
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///
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/// If abortCurrent is false, all current requests are allowed to
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/// complete. If abortCurrent is true, the underlying sockets of
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/// all client connections are shut down, causing all requests
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/// to abort.
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private:
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HTTPRequestHandlerFactory::Ptr _pFactory;
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};
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} } // namespace Poco::Net
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#endif // Net_HTTPServer_INCLUDED
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