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//
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// SocketConnector.h
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//
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// Library: Net
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// Package: Reactor
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// Module: SocketConnector
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//
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// Definition of the SocketConnector class.
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Net_SocketConnector_INCLUDED
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#define Net_SocketConnector_INCLUDED
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#include "Poco/Net/Net.h"
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#include "Poco/Net/SocketNotification.h"
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#include "Poco/Net/SocketAddress.h"
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#include "Poco/Net/StreamSocket.h"
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#include "Poco/Observer.h"
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namespace Poco {
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namespace Net {
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template <class ServiceHandler>
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class SocketConnector
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/// This class implements the Connector part of the
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/// Acceptor-Connector design pattern.
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///
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/// The Acceptor-Connector pattern has been described in the book
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/// "Pattern Languages of Program Design 3", edited by Robert Martin,
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/// Frank Buschmann and Dirk Riehle (Addison Wesley, 1997).
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///
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/// The Acceptor-Connector design pattern decouples connection
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/// establishment and service initialization in a distributed system
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/// from the processing performed once a service is initialized.
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/// This decoupling is achieved with three components: Acceptors,
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/// Connectors and Service Handlers.
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/// The Connector actively establishes a connection with a remote
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/// server socket (usually managed by an Acceptor) and initializes
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/// a Service Handler to manage the connection.
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///
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/// The SocketConnector sets up a StreamSocket, initiates a non-blocking
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/// connect operation and registers itself for ReadableNotification, WritableNotification
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/// and ErrorNotification. ReadableNotification or WritableNotification denote the successful
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/// establishment of the connection.
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///
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/// When the StreamSocket becomes readable or writeable, the SocketConnector
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/// creates a ServiceHandler to service the connection and unregisters
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/// itself.
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///
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/// In case of an error (ErrorNotification), the SocketConnector unregisters itself
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/// and calls the onError() method, which can be overridden by subclasses
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/// to perform custom error handling.
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///
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/// The ServiceHandler class must provide a constructor that
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/// takes a StreamSocket and a SocketReactor as arguments,
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/// e.g.:
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/// MyServiceHandler(const StreamSocket& socket, ServiceReactor& reactor)
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///
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/// When the ServiceHandler is done, it must destroy itself.
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///
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/// Subclasses can override the createServiceHandler() factory method
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/// if special steps are necessary to create a ServiceHandler object.
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{
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public:
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explicit SocketConnector(SocketAddress& address):
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_pReactor(0)
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/// Creates a SocketConnector, using the given Socket.
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{
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_socket.connectNB(address);
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}
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SocketConnector(SocketAddress& address, SocketReactor& reactor):
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_pReactor(0)
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/// Creates an acceptor, using the given ServerSocket.
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/// The SocketConnector registers itself with the given SocketReactor.
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{
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_socket.connectNB(address);
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registerConnector(reactor);
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}
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virtual ~SocketConnector()
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/// Destroys the SocketConnector.
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{
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try
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{
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unregisterConnector();
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}
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catch (...)
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{
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poco_unexpected();
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}
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}
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virtual void registerConnector(SocketReactor& reactor)
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/// Registers the SocketConnector with a SocketReactor.
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///
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/// A subclass can override this and, for example, also register
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/// an event handler for a timeout event.
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///
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/// The overriding method must call the baseclass implementation first.
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{
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_pReactor = &reactor;
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_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, ReadableNotification>(*this, &SocketConnector::onReadable));
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_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, WritableNotification>(*this, &SocketConnector::onWritable));
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_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, ErrorNotification>(*this, &SocketConnector::onError));
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}
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virtual void unregisterConnector()
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/// Unregisters the SocketConnector.
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///
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/// A subclass can override this and, for example, also unregister
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/// its event handler for a timeout event.
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///
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/// The overriding method must call the baseclass implementation first.
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{
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if (_pReactor)
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{
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_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, ReadableNotification>(*this, &SocketConnector::onReadable));
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_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, WritableNotification>(*this, &SocketConnector::onWritable));
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_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, ErrorNotification>(*this, &SocketConnector::onError));
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}
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}
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void onReadable(ReadableNotification* pNotification)
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{
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pNotification->release();
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int err = _socket.impl()->socketError();
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if (err)
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{
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onError(err);
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unregisterConnector();
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}
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else
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{
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onConnect();
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}
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}
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void onWritable(WritableNotification* pNotification)
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{
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pNotification->release();
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onConnect();
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}
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void onConnect()
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{
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_socket.setBlocking(true);
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createServiceHandler();
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unregisterConnector();
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}
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void onError(ErrorNotification* pNotification)
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{
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pNotification->release();
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onError(_socket.impl()->socketError());
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unregisterConnector();
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}
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protected:
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virtual ServiceHandler* createServiceHandler()
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/// Create and initialize a new ServiceHandler instance.
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///
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/// Subclasses can override this method.
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{
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return new ServiceHandler(_socket, *_pReactor);
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}
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virtual void onError(int errorCode)
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/// Called when the socket cannot be connected.
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///
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/// Subclasses can override this method.
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{
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}
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SocketReactor* reactor()
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/// Returns a pointer to the SocketReactor where
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/// this SocketConnector is registered.
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///
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/// The pointer may be null.
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{
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return _pReactor;
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}
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StreamSocket& socket()
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/// Returns a reference to the SocketConnector's socket.
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{
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return _socket;
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}
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private:
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SocketConnector();
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SocketConnector(const SocketConnector&);
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SocketConnector& operator = (const SocketConnector&);
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StreamSocket _socket;
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SocketReactor* _pReactor;
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};
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} } // namespace Poco::Net
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#endif // Net_SocketConnector_INCLUDED
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