增加List处理功能
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@@ -1,76 +1,52 @@
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--print npk file list to file
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--[[
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npkFileName(string): npk file path name(utf8)
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listFileName(string): list output path name(utf8)
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keyName(boolean): print key name
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npkName(boolean): print npk file name
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npkBase(boolean): print npk base dir name
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fileSize(boolean): print file size
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fileCRC(boolean): print file crc
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fileOffset(boolean): print file offset
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return(boolean): is success
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local M = require("dump_npk_list")
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local ret = M.dump_npk_file_list(
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{
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"D:\\WeGameApps\\地下城与勇士:创新世纪\\ImagePacks2\\sprite_character_archer_effect_air.NPK",
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"D:\\WeGameApps\\地下城与勇士:创新世纪\\ImagePacks2\\sprite_interface2_event_20160927_national_day_firework.NPK"
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},
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"d:\\output.txt",
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false, false, false, false, false
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)
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--]]
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local M={}
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function M.dump_npk_file_list(npkFileName, listFileName, npkBase, npkName, keyName, fileOffset, fileSize, fileCRC)
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local npk = createNPKFile();
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function M.dump_npk_file_list(npkFileNames, listFileName, npkBase, npkName, fileOffset, fileSize, fileCRC)
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local finalList = createEmptyFileList()
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local ret = npk:openPakFile(npkFileName)
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if(not ret) then
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return false
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for i,npkFileName in pairs(npkFileNames) do
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local npk = createNPKFile();
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local ret = npk:openPakFile(npkFileName)
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if(not ret) then
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return false
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end
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local fileList = npk:generateFullInfoList()
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if(not fileList)then
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return false
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end
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ret = finalList:mergeOtherListInto(fileList, true)
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if(not ret) then
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return false
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end
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destroyFileList(fileList)
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npk:closePakFile()
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destroyNPKFile(npk)
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end
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listOutputFile = io.open(listFileName, "w")
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fileList = npk:generateFullInfoList();
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counts = fileList:getFileCounts()
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local flags = 0
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if fileCRC then flags = 1 end
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if fileSize then flags = flags + bit.lshift(1, 1) end
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if fileOffset then flags = flags + bit.lshift(1, 2) end
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if npkName then flags = flags + bit.lshift(1, 3) end
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if npkBase then flags = flags + bit.lshift(1, 4) end
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for i=0, counts-1, 1 do
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local fileInfo = fileList:getFileItem(i)
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outputLine=""
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if(npkBase) then
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if(#outputLine>0) then outputLine = outputLine .. "|" end
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outputLine = outputLine .. fileInfo:npkBase();
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end
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if(npkName) then
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if(#outputLine>0) then outputLine = outputLine .. "|" end
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outputLine = outputLine .. fileInfo:npkName();
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end
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if(keyName) then
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if(#outputLine>0) then outputLine = outputLine .. "|" end
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outputLine = outputLine .. fileInfo:keyName();
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end
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if(fileOffset) then
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if(#outputLine>0) then outputLine = outputLine .. "|" end
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outputLine = outputLine .. tostring(fileInfo.fileOffset);
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end
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if(fileSize) then
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if(#outputLine>0) then outputLine = outputLine .. "|" end
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outputLine = outputLine .. tostring(fileInfo.fileSize);
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end
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if(fileCRC) then
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if(#outputLine>0) then outputLine = outputLine .. "|" end
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outputLine = outputLine .. tostring(fileInfo.fileCRC);
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end
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if(#outputLine>0) then
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listOutputFile:write(outputLine .. "\n")
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end
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end
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listOutputFile:close()
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destroyFileList(fileList)
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npk:closePakFile()
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destroyNPKFile(npk)
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finalList:dumpToLocalFile(listFileName, flags)
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destroyFileList(finalList)
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return true
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end
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@@ -4,6 +4,13 @@ npkFileName The path to the NPK archive file to be extracted.
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outputPath The path to the output directory where files will be extracted.
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return true if extraction succeeds; false otherwise.
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--]]
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--[[
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local M = require("extrace_npk_file")
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local ret = M.extract_npk_files("D:\\WeGameApps\\地下城与勇士:创新世纪\\ImagePacks2\\sprite_character_archer_effect_air.NPK",
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"D:\\_temp\\output"
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)
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--]]
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local M={}
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function M.extract_npk_files(npkFileName, outputPath)
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local npk = createNPKFile();
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