增加ACE安全测试工程
This commit is contained in:
@@ -0,0 +1,69 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
|
||||
namespace Game
|
||||
{
|
||||
class NetbaraStatusReq;
|
||||
class NetbarStatusRes;
|
||||
};
|
||||
class GameClient;
|
||||
|
||||
class TencentNetbarInterface
|
||||
{
|
||||
public:
|
||||
TencentNetbarInterface();
|
||||
~TencentNetbarInterface();
|
||||
public:
|
||||
enum RequestStatus
|
||||
{
|
||||
RS_NotRequest=0,
|
||||
RS_ClientRequesting,
|
||||
RS_ClientRequest_Done,
|
||||
RS_ClientRequest_Failed,
|
||||
RS_ServerRequesting,
|
||||
|
||||
RS_ReqestFailed,
|
||||
RS_RequestDone,
|
||||
};
|
||||
|
||||
enum NetbarStatus
|
||||
{
|
||||
NS_Unknown = 0,
|
||||
NS_Netbar,
|
||||
|
||||
NS_ClientFailed,
|
||||
NS_ServerFailed,
|
||||
};
|
||||
|
||||
typedef std::function<void(RequestStatus)> RequestCallback;
|
||||
bool beginRequestNetbarStatus(RequestCallback callback);
|
||||
|
||||
void onReceiveNetbarReportRequest(Game::NetbarStatusRes* response);
|
||||
|
||||
void init(GameClient* client);
|
||||
void tick();
|
||||
private:
|
||||
static unsigned int _workingThreadEntry(void* param);
|
||||
bool workThreadEntry();
|
||||
|
||||
private:
|
||||
enum { TENCENT_NETBAR_DNF_CLIENT_GAME_ID = 20 };
|
||||
|
||||
private:
|
||||
GameClient* m_client = nullptr;
|
||||
|
||||
std::atomic<RequestStatus> m_requestStatus;
|
||||
HANDLE m_workThread;
|
||||
|
||||
NetbarStatus m_netbarStatus;
|
||||
|
||||
int32_t m_clientErrorCode;
|
||||
|
||||
int32_t m_serverErrorCode;
|
||||
std::string m_serverErrorMessage;
|
||||
|
||||
int32_t m_netbarLevel;
|
||||
RequestCallback m_requestCallback;
|
||||
|
||||
Game::NetbaraStatusReq* m_clientNetbarReq = nullptr;
|
||||
};
|
||||
Reference in New Issue
Block a user