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5 Commits
Author SHA1 Message Date
jinchao 315fbebc03 使用新版本cyclone 2026-04-11 17:02:21 +08:00
jinchao 3127665ecb 增加ACE举报测试 2025-12-31 12:02:58 +08:00
jinchao dad2b61a50 函数更改成正确的名字 2025-12-12 12:01:19 +08:00
jinchao ae5479b583 更改ACE_SDK位置 2025-12-06 17:59:24 +08:00
jinchao baf547c71d 调整腾讯网吧特权组件位置 2025-12-06 16:56:24 +08:00
46 changed files with 300 additions and 32 deletions
+6
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@@ -4,6 +4,12 @@ project(dnf-utils)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(TENCENT_NETBAR_SDK ${CMAKE_CURRENT_SOURCE_DIR}/tencent_netbar)
set(ACE_CLIENT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ace_sdk/client)
set(ACE_SERVER_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ace_sdk/server)
add_subdirectory(bsdiff)
add_subdirectory(bzip2)
add_subdirectory(libnpk)
+2 -3
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@@ -1,6 +1,7 @@
set(WTL_DIR $ENV{LIBRARIES_SDK_ROOT}/wtl)
set(CYCLONE_DIR $ENV{CYCLONE_SDK_ROOT})
set(cyclone_DIR $ENV{CYCLONE_SDK_ROOT}/lib/cmake/cyclone)
find_package(cyclone REQUIRED)
set(RapidJSON_DIR $ENV{LIBRARIES_SDK_ROOT}/rapidjson/cmake)
find_package(RapidJSON REQUIRED)
@@ -14,8 +15,6 @@ set(CURL_DIR $ENV{LIBRARIES_SDK_ROOT}/libcurl/lib/cmake/CURL)
find_package(CURL CONFIG REQUIRED)
set(GAME_PROTO_DIR ${CMAKE_CURRENT_SOURCE_DIR}/aCommon/proto)
set(ACE_CLIENT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/aCommon/ace_sdk/client)
set(ACE_SERVER_DIR ${CMAKE_CURRENT_SOURCE_DIR}/aCommon/ace_sdk/server)
set(Protobuf_DIR $ENV{LIBRARIES_SDK_ROOT}/protobuf/cmake)
find_package(Protobuf CONFIG REQUIRED)
+3
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@@ -21,6 +21,9 @@ bool AceClientInterface::init()
if(ret!= ACE_SDK_RESULT_OK)
{
printf(">>ACE fail to init ace sdk client, ret : %d\n", ret);
char szTemp[256];
snprintf(szTemp, sizeof(szTemp), "Failed to init ACE SDK client! Error code: %x", ret);
MessageBoxA(NULL, szTemp, "Error", MB_OK | MB_ICONERROR);
return false;
}
return true;
+2 -7
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@@ -52,19 +52,14 @@ target_include_directories(aClient
PRIVATE
${ACE_CLIENT_DIR}/include
${WTL_DIR}/include
${CYCLONE_DIR}/include
${GAME_PROTO_DIR}
)
target_link_directories(aClient
PRIVATE
${CYCLONE_DIR}/lib
${TENCENT_NETBAR_SDK}/include
)
target_link_libraries(aClient
PRIVATE
aGameProto
cyclone.lib
cyclone::cyclone
ws2_32.lib
shlwapi.lib
winmm.lib
+2 -1
View File
@@ -1,10 +1,11 @@
#include "stdafx.h"
#include "NetbarInterface.h"
#include "iigw_api_client.h"
#include "GameProto.h"
#include "GameProto.pb.h"
#include "GameClient.h"
#include <iigw_api_client.h>
TencentNetbarInterface::TencentNetbarInterface()
{
m_requestStatus.store(RS_NotRequest);
+1 -3
View File
@@ -14,12 +14,10 @@ protobuf_generate(
target_include_directories(aGameProto
PUBLIC
${CMAKE_CURRENT_BINARY_DIR}
PRIVATE
${CYCLONE_DIR}/include
)
target_link_libraries(aGameProto
PUBLIC
protobuf::libprotobuf
cyclone::cyclone
)
+196 -3
View File
@@ -1,8 +1,201 @@
#include "stdafx.h"
#include "AceReportInterface.h"
#include "GameServer.h"
#include "GameProto.pb.h"
#include "CurlHelper.h"
#include "AceInterface.h"
std::string buildReportRequestUrl(const std::string& baseUrl, const std::string& user,
const std::string& token, uint32_t timeStamp, const std::string& body)
#include "rapidjson/document.h"
#include "rapidjson/stringbuffer.h"
#include "rapidjson/writer.h"
#include "rapidjson/prettywriter.h"
#include "libEncrypt_MD5.h"
const char* kReportProto = "http";
const char* kReportHost = "service-exp.light.oa.com";
const char* kReportUrl = "report/report_log_data";
const char* kReportUser = "719_report";
const char* kReportToken = "HaPjIyPBgVJSLsnZJGQjpAHKGLycsQSS";
std::string buildReportRequestJson(GameClient* client, Game::GameReportReq* request, uint32_t timeStamp)
{
return "";
rapidjson::Document root;
root.SetObject();
rapidjson::Document::AllocatorType& allocator = root.GetAllocator();
rapidjson::Value emptyString("");
//informant_account_type
rapidjson::Value accountType(1);//ACE_SDK_ACCOUNT_TYPE_QQ=1
root.AddMember("informant_account_type", accountType, allocator);
//informant_account_id
rapidjson::Value openIDValue(client->gameAccoundID.c_str(), static_cast<rapidjson::SizeType>(client->gameAccoundID.length()), allocator);
root.AddMember("informant_account_id", openIDValue, allocator);
//informant_app_id
rapidjson::Value appID(AceInterface::kGameID);
root.AddMember("informant_app_id", appID, allocator);
//informant_plat_id
rapidjson::Value platID(2);
root.AddMember("informant_plat_id", platID, allocator);
//informant_world_id
rapidjson::Value worldID(client->gameWorldID);
root.AddMember("informant_world_id", worldID, allocator);
//informant_name
rapidjson::Value informantAccountID(client->gameAccoundID.c_str(), static_cast<rapidjson::SizeType>(client->gameAccoundID.length()), allocator);
root.AddMember("informant_account_id", informantAccountID, allocator);
//informant_name
rapidjson::Value informantName(client->gameAccoundID.c_str(), static_cast<rapidjson::SizeType>(client->gameAccoundID.length()), allocator);
root.AddMember("informant_name", informantName, allocator);
//informant_roleid
rapidjson::Value informantRoleID(client->gameAccoundID.c_str(), static_cast<rapidjson::SizeType>(client->gameAccoundID.length()), allocator);
root.AddMember("informant_roleid", informantRoleID, allocator);
//informant_area
rapidjson::Value areaID(3);
root.AddMember("informant_area", areaID, allocator);
//reported_account_type
rapidjson::Value reportedAccountType(1);//ACE_SDK_ACCOUNT_TYPE_QQ=1
root.AddMember("reported_account_type", reportedAccountType, allocator);
//reported_account_id
rapidjson::Value reportedIDValue(request->reported_account_id().c_str(), static_cast<rapidjson::SizeType>(request->reported_account_id().length()), allocator);
root.AddMember("reported_account_id", reportedIDValue, allocator);
//reported_app_id
rapidjson::Value reportedAppID(AceInterface::kGameID);
root.AddMember("reported_app_id", reportedAppID, allocator);
//reported_plat_id
rapidjson::Value reportedPlatID(2);
root.AddMember("reported_plat_id", reportedPlatID, allocator);
//reported_world_id
rapidjson::Value reportedWorldIDValue(request->reported_world_id());
root.AddMember("reported_world_id", reportedWorldIDValue, allocator);
//reported_name
rapidjson::Value reportedName(request->reported_name().c_str(), static_cast<rapidjson::SizeType>(request->reported_name().length()), allocator);
root.AddMember("reported_name", reportedName, allocator);
//reported_roleid
rapidjson::Value reportedRoldID(request->reported_roleid().c_str(), static_cast<rapidjson::SizeType>(request->reported_roleid().length()), allocator);
root.AddMember("reported_roleid", reportedRoldID, allocator);
//reported_area
rapidjson::Value reportedAreaID(3);
root.AddMember("reported_area", reportedAreaID, allocator);
//report_time
rapidjson::Value reportTime(timeStamp);
root.AddMember("report_time", reportTime, allocator);
//business_data
rapidjson::Value business_data(rapidjson::kObjectType);
//business_data:report_category
rapidjson::Value reportCategory(request->report_category());
business_data.AddMember("report_category", reportCategory, allocator);
//business_data:report_reason
rapidjson::Value reportReasonArray(rapidjson::kArrayType);
for (const auto& reason : request->report_reason())
{
reportReasonArray.PushBack(reason, allocator);
}
business_data.AddMember("report_reason", reportReasonArray, allocator);
//business_data::report_scene
rapidjson::Value reportScene(request->report_scene());
business_data.AddMember("report_scene", reportScene, allocator);
//business_data::reported_profile_url
rapidjson::Value reportedProfileUrl(request->reported_profile_url().c_str(), static_cast<rapidjson::SizeType>(request->reported_profile_url().length()), allocator);
business_data.AddMember("reported_profile_url", reportedProfileUrl, allocator);
//business_data::report_battle_id
rapidjson::Value reportBattleID(request->report_battle_id().c_str(), static_cast<rapidjson::SizeType>(request->report_battle_id().length()), allocator);
business_data.AddMember("report_battle_id", reportBattleID, allocator);
//business_data::report_battle_time
rapidjson::Value reportBattleTime(request->report_battle_time());
business_data.AddMember("report_battle_time", reportBattleTime, allocator);
//business_data::report_desc
rapidjson::Value reportDesc(request->report_desc().c_str(), static_cast<rapidjson::SizeType>(request->report_desc().length()), allocator);
business_data.AddMember("report_desc", reportDesc, allocator);
//business_data::report_content
rapidjson::Value reportContent(request->report_content().c_str(), static_cast<rapidjson::SizeType>(request->report_content().length()), allocator);
business_data.AddMember("report_content", reportContent, allocator);
root.AddMember("business_data", business_data, allocator);
rapidjson::StringBuffer sb;
rapidjson::Writer<rapidjson::StringBuffer> writer(sb);
root.Accept(writer);
std::string outputJson = sb.GetString();
return outputJson;
}
std::string buildReportRequestUrl(const std::string& requestBody, uint32_t timeStamp)
{
uint32_t randomSerial = rand();
MD5Context md5Context;
md5Init(&md5Context);
md5Update(&md5Context, (uint8_t*)requestBody.c_str(), (uint32_t)requestBody.size());
std::string requestBodyMD5 = md5ToString(md5Finalize(&md5Context));
char szStringC[1024] = { 0 };
snprintf(szStringC, 1024, "serial=%u&timestamp=%u&user=%s&body_md5=%s&token=%s",
randomSerial, timeStamp, kReportUser, requestBodyMD5.c_str(), kReportToken);
md5Init(&md5Context);
md5Update(&md5Context, (uint8_t*)szStringC, (uint32_t)strlen(szStringC));
std::string signString = md5ToString(md5Finalize(&md5Context));
char szRequestURL[1024] = { 0 };
snprintf(szRequestURL, 1024, "%s://%s/%s?serial=%u&timestamp=%u&user=%s&sign=%s",
kReportProto, kReportHost, kReportUrl,
randomSerial, timeStamp, kReportUser, signString.c_str());
return szRequestURL;
}
bool AceReportInterface::onReceiveReportRequest(GameClient* client, Game::GameReportReq* request)
{
uint32_t timeStamp = (uint32_t)(time(0) & 0xFFFFFFFF);
std::string requestBody = buildReportRequestJson(client, request, timeStamp);
std::string requestUrl = buildReportRequestUrl(requestBody, timeStamp);
std::string result;
int32_t retCode = curlRequest(requestUrl, requestBody, result, true);
int32_t errorCode = 0;
std::string errorInfo;
if (retCode != 0)
{
CY_LOG(cyclone::L_ERROR, "NetbarInterface::onReceiveNetbarStatusRequest curlRequest failed, retCode=%d", retCode);
char szTemp[256] = { 0 };
snprintf(szTemp, 256, "Curl request failed, retCode=%d", retCode);
errorInfo = szTemp;
}
else
{
}
return true;
}
+10 -1
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@@ -1,4 +1,13 @@
#pragma once
struct GameClient;
namespace Game
{
class GameReportReq;
}
std::string buildReportRequestUrl();
class AceReportInterface
{
public:
static bool onReceiveReportRequest(GameClient* client, Game::GameReportReq* request);
};
+3 -7
View File
@@ -41,22 +41,18 @@ add_executable(aServer
target_include_directories(aServer
PRIVATE
${CYCLONE_DIR}/include
${ACE_SERVER_DIR}/include
${RAPIDJSON_INCLUDE_DIRS}
${GAME_PROTO_DIR}
)
target_link_directories(aServer
PRIVATE
${CYCLONE_DIR}/lib
../../libTinyEncrypt
)
target_link_libraries(aServer
PRIVATE
aGameProto
cyclone.lib
cyclone::cyclone
ws2_32.lib
shlwapi.lib
CURL::libcurl_static
libTinyEncrypt
)
+3 -1
View File
@@ -3,6 +3,7 @@
#include "GameServer.h"
#include "AceInterface.h"
#include "NetbarInterface.h"
#include "AceReportInterface.h"
#include "GameProto.pb.h"
GameServer* GameServer::getSingleton()
@@ -286,6 +287,7 @@ void GameServer::onReportRequest(cyclone::TcpConnectionPtr conn, Game::GameRepor
GameClient* client = getClient(conn->get_id());
assert(client);
AceReportInterface::onReceiveReportRequest(client, request);
}
void GameServer::onNetbarRequest(cyclone::TcpConnectionPtr conn, Game::NetbaraStatusReq* request)
@@ -295,5 +297,5 @@ void GameServer::onNetbarRequest(cyclone::TcpConnectionPtr conn, Game::NetbaraSt
GameClient* client = getClient(conn->get_id());
assert(client);
NetbarInterface::onReceiveNetbarReportRequest(client, request);
NetbarInterface::onReceiveNetbarStatusRequest(client, request);
}
+2 -2
View File
@@ -65,7 +65,7 @@ std::string buildRequestUrl()
return "http://api-test.netbar.itrpc.woa.com/netbar.cafe.rewards.rewards/Rewards";
}
bool NetbarInterface::onReceiveNetbarReportRequest(GameClient* client, Game::NetbaraStatusReq* request)
bool NetbarInterface::onReceiveNetbarStatusRequest(GameClient* client, Game::NetbaraStatusReq* request)
{
std::string requestBody = buildRequestJson(client, request);
std::string requestUrl = buildRequestUrl();
@@ -79,7 +79,7 @@ bool NetbarInterface::onReceiveNetbarReportRequest(GameClient* client, Game::Net
if(retCode != 0)
{
CY_LOG(cyclone::L_ERROR, "NetbarInterface::onReceiveNetbarReportRequest curlRequest failed, retCode=%d", retCode);
CY_LOG(cyclone::L_ERROR, "NetbarInterface::onReceiveNetbarStatusRequest curlRequest failed, retCode=%d", retCode);
char szTemp[256] = { 0 };
snprintf(szTemp, 256, "Curl request failed, retCode=%d", retCode);
+1 -1
View File
@@ -9,5 +9,5 @@ namespace Game
class NetbarInterface
{
public:
static bool onReceiveNetbarReportRequest(GameClient* client, Game::NetbaraStatusReq* request);
static bool onReceiveNetbarStatusRequest(GameClient* client, Game::NetbaraStatusReq* request);
};
+2
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@@ -4,6 +4,8 @@
int main(int argc, char* argv[])
{
srand(time(0));
//init ace interface
if (!AceInterface::initAceInterface())
{
+2 -2
View File
@@ -199,7 +199,7 @@ std::string md5ToString(const MD5Digest& digest)
{
char buf[33] = { 0 };
for (size_t i = 0; i < 16; ++i) {
sprintf_s(buf + i * 2, 3, "%02x", digest[i]);
sprintf_s(buf + i * 2, 3, "%02X", digest[i]);
}
return std::string(buf);
}
@@ -211,7 +211,7 @@ bool string2MD5(const char* md5_string, MD5Digest& md5)
}
for (size_t i = 0; i < 16; ++i) {
unsigned int byte;
if (sscanf_s(md5_string + i * 2, "%02x", &byte) != 1) {
if (sscanf_s(md5_string + i * 2, "%02X", &byte) != 1) {
return false; // Failed to parse byte
}
md5[i] = static_cast<uint8_t>(byte);
+64
View File
@@ -0,0 +1,64 @@
# 腾讯网吧特权组件
前端对接:https://iwiki.woa.com/p/4008054268
后端对接(腾讯内网): https://iwiki.woa.com/p/1440190556
后端对接: https://iwiki.woa.com/p/4008196267
# 示例代码
```cpp
#include <Windows.h>
#include <stdio.h>
#include "iigw_api_client.h"
int main(int argc, char *argv[]) {
HMODULE hModule = ::LoadLibraryW(L"iigw_client_api.dll");
if (hModule) {
char* open_id = "979591";// "4724195171999796436";
unsigned int game_id = 1;// 16300;
iepm_qqwb::IQQNetbarIIGWPlugin *plugin =
iepm_qqwb::CreateQQNetbarIIGWPlugin(hModule);
if (plugin) {
unsigned int zone_id = 0;
char* tick_buff = nullptr;// "27A50B44430AAD6BFFBE09BA875E48BB";
int tick_buflen = 0;// sizeof(tick_buff);
iepm_qqwb::NetbarLv netbarlv = {0};
int ret = plugin->ReqNetbarLv2(
20, // game_id=1(DNF的game_id)
101, // zone_id=0(目前不重要的参数,暂时设置为0)
"979591", // open_id (DNF目前还是使用的QQ号登录,这里传入用户的QQ号)
iepm_qqwb::at_qq, // type (open_id的类型,这里使用qq号类型)
nullptr, // ticketBuff, 传入空
0, // ticketLen, 传入0
&netbarlv, // netbarlv, 输出参数
3000
);
if (ret == 0 && netbarlv.tokenLen > 0) {
// do something
printf("ret=%d, tokenLen=%d\n", ret, netbarlv.tokenLen);
printf("ip=%s\n", netbarlv.ip);
printf("token=%s\n", netbarlv.tokenBuff);
printf("macSize=%d, macs='%s'\n", netbarlv.macSize, netbarlv.macs);
}
ret = plugin->IsNetbarMachine(1, "979591", iepm_qqwb::at_qq);
if(ret==IIGW_MSG_STATUS_NOT_IN_NETBAR)
printf("IsNetbarMachine ret='IIGW_MSG_STATUS_NOT_IN_NETBAR'\n");
else if (ret == IIGW_MSG_STATUS_NETBAR_PC)
printf("IsNetbarMachine ret='IIGW_MSG_STATUS_NETBAR_PC'\n");
else
printf("IsNetbarMachine ret=%d\n", ret);
}
::FreeLibrary(hModule);
} else {
DWORD err = ::GetLastError();
printf("LoadLibraryW fail, err=%d\n", err);
}
return 0;
}
```
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