Files
2025-12-06 16:42:21 +08:00

33 lines
996 B
C++

#pragma once
class AceInterface
{
public:
const static wchar_t* kLibraryDir;
const static uint32_t kGameID;
const static char* kAuthToken;
const static uint32_t kWorldID;
public:
static bool initAceInterface();
static bool onPlayerLogin(const AceSdkAccount& account, AceSdkTicket& ace_ticket, AceSdkLightFeatureResponse& lightFeature);
static void onPlayerLogout(const AceSdkAccount& account);
static void onReceiveClientTickPacket(const AceSdkAccount& account, const uint8_t* packet_buffer, uint32_t packet_len);
static void getServerTickPacket(AceSdkServerPacketList& serverTickPackets);
static void keepClientAlive(const AceSdkAccount& account);
static bool onUGCRequest(const AceSdkAccount& account, int32_t ugcSceneID, const char* content,
int32_t ugcCtxID, int32_t clientID);
private:
static int onAceTextJudgeCallback(const AceSdkUicJudgeResultInfoBatchMultiText* result_info);
struct AceTextJudgeCallbackData
{
int32_t clientID;
int32_t ugcClientCtxID;
};
};