增加一篇博客

This commit is contained in:
2025-03-08 00:14:09 +08:00
parent da75a56037
commit 2eea319e54
7 changed files with 290 additions and 3 deletions
+8 -2
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@@ -3,9 +3,11 @@ import { defaultTheme } from '@vuepress/theme-default'
import { markdownMathPlugin } from '@vuepress/plugin-markdown-math'
import { markdownImagePlugin } from '@vuepress/plugin-markdown-image'
import { defineUserConfig } from 'vuepress'
import { getDirname, path } from 'vuepress/utils'
const navbar_def = require('./config/nav.js');
const sidebar_def = require('./config/sidebar.js');
const __dirname = getDirname(import.meta.url)
export default defineUserConfig({
bundler: viteBundler({
@@ -37,7 +39,7 @@ export default defineUserConfig({
markdownMathPlugin({
// options
type: 'mathjax',
output: 'chtml'
output: 'svg'
}),
markdownImagePlugin({
@@ -52,6 +54,10 @@ export default defineUserConfig({
}),
],
markdown: {
lineNumbers: false
lineNumbers: false,
importCode: {
handleImportPath: (str) =>
str.replace(/^@public/, path.resolve(__dirname, 'public/')),
},
}
})
+51
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@@ -0,0 +1,51 @@
<html>
<head>
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.2/lib/p5.js"></script>
<script src="/js/bezier_app.js"></script>
<script src="/js/bezier_base.js"></script>
</head>
<body style="margin:0px; padding:0px; overflow: hidden">
<script>
var lineSegments;
var quadBezierLine;
var P0={x:10.0, y:10.0}, P1={x:260.0, y:235.0}, P2={x:300.0, y:80.0};
function setup() {
const searchParams = new URLSearchParams(window.location.search);
let uniformSpeed = searchParams.get('uniformSpeed')!=0;
canvas = createCanvas(windowWidth, windowHeight);
lineSegments = new LineSegments();
lineSegments.addPoint(P0.x, P0.y);
lineSegments.addPoint(P1.x, P1.y);
lineSegments.addPoint(P2.x, P2.y);
quadBezierLine = new QuadBezierLine(P0, P1, P2, 20, uniformSpeed)
}
function draw() {
clear();
background('white');
noStroke();
lineSegments.draw();
quadBezierLine.draw()
}
function mousePressed(){
lineSegments.handleMousePressed();
}
function mouseDragged(){
lineSegments.handleMouseDragged();
}
function mouseReleased(){
lineSegments.handleMouseReleased();
quadBezierLine.updatePoints(lineSegments.points[0], lineSegments.points[1], lineSegments.points[2]);
}
</script>
</body>
</html>
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+78
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@@ -0,0 +1,78 @@
class QuadBezierLine {
constructor(_p0, _p1, _p2, _step, _uniformSpeed) {
this.step=_step;
this.points=[];
this.uniformSpeed=_uniformSpeed;
this.updatePoints(_p0, _p1, _p2);
}
//Speed(t_) = Sqrt[A*t*t+B*t+C]
speed(t) {
return Math.sqrt(this.A * t * t + this.B * t + this.C);
}
//Length(t) = Integrate[Speed[t], t]
//Length(t_)=((2*Sqrt[A]*(2*A*t*Sqrt[C+t*(B+A*t)]+B*(Sqrt[C + t*(B + A*t)]-Sqrt[C])) +
// (B^2-4*A*C)(Log[B+2*Sqrt[A]*Sqrt[C]]-Log[B+2*A*t+2*Sqrt[A]*Sqrt[C+t*(B+A*t)]]))/
// (8* A^(3/2)));
length(t) {
let temp1 = Math.sqrt(this.C + t * (this.B + this.A * t));
let temp2 = (2 * this.A * t * temp1 + this.B * (temp1 - Math.sqrt(this.C)));
let temp3 = Math.log(this.B + 2 * Math.sqrt(this.A) * Math.sqrt(this.C));
let temp4 = Math.log(this.B + 2 * this.A * t + 2 * Math.sqrt(this.A) * temp1);
let temp5 = 2 * Math.sqrt(this.A) * temp2;
let temp6 = (this.B * this.B - 4 * this.A * this.C) * (temp3 - temp4);
return (temp5 + temp6) / (8 * Math.pow(this.A, 1.5));
}
//X(n+1) = Xn - F(Xn)/F'(Xn)
invertLength(t, len) {
let t1 = t, t2;
do {
t2 = t1 - (this.length(t1) - len) / this.speed(t1);
if (Math.abs(t1 - t2) < 0.000001)
break;
t1 = t2;
} while (true);
return t2;
}
updatePoints(_p0, _p1, _p2) {
this.p0=_p0;
this.p1=_p1;
this.p2=_p2;
let ax = this.p0.x - 2 * this.p1.x + this.p2.x;
let ay = this.p0.y - 2 * this.p1.y + this.p2.y;
let bx = 2 * this.p1.x - 2 * this.p0.x;
let by = 2 * this.p1.y - 2 * this.p0.y;
this.A = 4 * (ax * ax + ay *ay);
this.B = 4 * (ax * bx + ay *by);
this.C = bx * bx + by * by;
this.points.length = 0;
let totalLength = this.length(1);
for (let index = 1; index < this.step; index++) {
let t = index / this.step;
if(this.uniformSpeed) {
//根据 L 函数的反函数,求得 l 对应的 t 值
t = this.invertLength(t, totalLength*t);
}
let x = (1-t)*(1-t)*this.p0.x+2*(1-t)*t*this.p1.x+t*t*this.p2.x;
let y = (1-t)*(1-t)*this.p0.y+2*(1-t)*t*this.p1.y+t*t*this.p2.y;
this.points.push({x:x, y:y});
}
}
draw() {
this.points.forEach(pt => {
fill('green');
ellipse(pt.x, pt.y, 5, 5);
});
}
}
+82
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@@ -0,0 +1,82 @@
class Point {
constructor(x, y){
this.pos = createVector(x, y);
this.radius = 10;
this.isDragged = false;
this.isBeingDragged = false;
}
get x(){ return this.pos.x; }
get y(){ return this.pos.y; }
set x(newVal){ this.pos.x = newVal; }
set y(newVal){ this.pos.y = newVal; }
set(x, y){ this.x = x; this.y = y; }
containsXY(x, y){
return dist(x, y, this.x, this.y) < this.radius;
}
handleMousePressed(){
this.isDragged = this.containsXY(mouseX, mouseY);
return this.isDragged;
}
handleMouseDragged(){
this.set(mouseX, mouseY);
}
handleMouseReleased(){
this.isDragged = false;
}
draw(){
if (this.containsXY(mouseX, mouseY)){
fill('red');
}else {
fill('gray');
}
stroke('black')
ellipse(this.x, this.y, this.radius, this.radius);
}
}
class LineSegments {
constructor() {
this.points = [];
}
addPoint(x,y) {
this.points.push(new Point(x, y));
}
draw(){
stroke('black')
if(this.points.length>1) {
for(let index=0; index<this.points.length-1; index++) {
line(this.points[index].x, this.points[index].y, this.points[index+1].x, this.points[index+1].y);
}
this.points.forEach(pt => pt.draw())
}
}
handleMousePressed(){
const pointPressed = this.points.find(pt => pt.containsXY(mouseX, mouseY));
if (pointPressed){
pointPressed.isBeingDragged = true;
return true;
}
return false;
}
handleMouseDragged(){
const pointDragged = this.points.find(p => p.isBeingDragged);
if (pointDragged) {
pointDragged.set(mouseX, mouseY);
}
}
handleMouseReleased(){
this.points.forEach(p => { p.isBeingDragged = false; });
}
}