Files
davinci2/test/shader/test_pixel_shader.h
T

27 lines
787 B
C++

#pragma once
#include "dvc_config.h"
#include "shader/dvc_shader_interface.h"
class TestPixelShader : public davinci::PixelShaderInterface
{
public:
virtual const char* getName(void) const;
virtual void prepare(const davinci::UniformBuffer* uniformBuffer, SetInputAttributeFunc setInputAttributeFunc);
virtual void process(const davinci::VertexDesc& veretexDesc, const float32_t* pixelData,
davinci::fVector4& color);
};
class SolidColorPixelShader : public davinci::PixelShaderInterface
{
public:
virtual const char* getName(void) const;
virtual void prepare(const davinci::UniformBuffer* uniformBuffer, SetInputAttributeFunc setInputAttributeFunc);
virtual void process(const davinci::VertexDesc& veretexDesc, const float32_t* pixelData,
davinci::fVector4& color);
};