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dnf-utils/luatinker/lua_tinker.h
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2025-09-01 22:48:13 +08:00

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C++

// lua_tinker.h
//
// LuaTinker - Simple and light C++ wrapper for Lua.
//
// Copyright (c) 2005-2007 Kwon-il Lee (zupet@hitel.net)
//
// please check Licence.txt file for licence and legal issues.
#if !defined(_LUA_TINKER_H_)
#define _LUA_TINKER_H_
#include <new>
#include <string.h>
namespace lua_tinker
{
// init LuaTinker
void init(lua_State *L);
void init_s64(lua_State *L);
void init_u64(lua_State *L);
// string-buffer excution
void dofile(lua_State *L, const char *filename);
void dostring(lua_State *L, const char* buff);
void dobuffer(lua_State *L, const char* buff, size_t sz);
// debug helpers
void enum_stack(lua_State *L);
int on_error(lua_State *L);
void print_error(lua_State *L, const char* fmt, ...);
// dynamic type extention
struct lua_value
{
virtual void to_lua(lua_State *L) = 0;
};
// type trait
template<typename T> struct class_name;
struct table;
template<bool C, typename A, typename B> struct if_ {};
template<typename A, typename B> struct if_<true, A, B> { typedef A type; };
template<typename A, typename B> struct if_<false, A, B> { typedef B type; };
template<typename A>
struct is_ptr { static const bool value = false; };
template<typename A>
struct is_ptr<A*> { static const bool value = true; };
template<typename A>
struct is_ref { static const bool value = false; };
template<typename A>
struct is_ref<A&> { static const bool value = true; };
template<typename A>
struct remove_const { typedef A type; };
template<typename A>
struct remove_const<const A> { typedef A type; };
template<typename A>
struct base_type { typedef A type; };
template<typename A>
struct base_type<A*> { typedef A type; };
template<typename A>
struct base_type<A&> { typedef A type; };
template<typename A>
struct class_type { typedef typename remove_const<typename base_type<A>::type>::type type; };
template<typename A>
struct is_obj { static const bool value = true; };
template<> struct is_obj<char> { static const bool value = false; };
template<> struct is_obj<unsigned char> { static const bool value = false; };
template<> struct is_obj<short> { static const bool value = false; };
template<> struct is_obj<unsigned short> { static const bool value = false; };
template<> struct is_obj<long> { static const bool value = false; };
template<> struct is_obj<unsigned long> { static const bool value = false; };
template<> struct is_obj<int> { static const bool value = false; };
template<> struct is_obj<unsigned int> { static const bool value = false; };
template<> struct is_obj<float> { static const bool value = false; };
template<> struct is_obj<double> { static const bool value = false; };
template<> struct is_obj<char*> { static const bool value = false; };
template<> struct is_obj<const char*> { static const bool value = false; };
template<> struct is_obj<bool> { static const bool value = false; };
template<> struct is_obj<lua_value*> { static const bool value = false; };
template<> struct is_obj<long long> { static const bool value = false; };
template<> struct is_obj<unsigned long long> { static const bool value = false; };
template<> struct is_obj<table> { static const bool value = false; };
/////////////////////////////////
enum { no = 1, yes = 2 };
typedef char (& no_type )[no];
typedef char (& yes_type)[yes];
struct int_conv_type { int_conv_type(int); };
no_type int_conv_tester (...);
yes_type int_conv_tester (int_conv_type);
no_type vfnd_ptr_tester (const volatile char *);
no_type vfnd_ptr_tester (const volatile short *);
no_type vfnd_ptr_tester (const volatile int *);
no_type vfnd_ptr_tester (const volatile long *);
no_type vfnd_ptr_tester (const volatile double *);
no_type vfnd_ptr_tester (const volatile float *);
no_type vfnd_ptr_tester (const volatile bool *);
yes_type vfnd_ptr_tester (const volatile void *);
template <typename T> T* add_ptr(T&);
template <bool C> struct bool_to_yesno { typedef no_type type; };
template <> struct bool_to_yesno<true> { typedef yes_type type; };
template <typename T>
struct is_enum
{
static T arg;
static const bool value = ( (sizeof(int_conv_tester(arg)) == sizeof(yes_type)) && (sizeof(vfnd_ptr_tester(add_ptr(arg))) == sizeof(yes_type)) );
};
/////////////////////////////////
// from lua
template<typename T>
struct void2val { static T invoke(void* input){ return *(T*)input; } };
template<typename T>
struct void2ptr { static T* invoke(void* input){ return (T*)input; } };
template<typename T>
struct void2ref { static T& invoke(void* input){ return *(T*)input; } };
template<typename T>
struct void2type
{
static T invoke(void* ptr)
{
return if_<is_ptr<T>::value
,void2ptr<typename base_type<T>::type>
,typename if_<is_ref<T>::value
,void2ref<typename base_type<T>::type>
,void2val<typename base_type<T>::type>
>::type
>::type::invoke(ptr);
}
};
struct user
{
user(void* p) : m_p(p) {}
virtual ~user() {}
void* m_p;
};
template<typename T>
struct user2type { static T invoke(lua_State *L, int index) { return void2type<T>::invoke(lua_touserdata(L, index)); } };
template<typename T>
struct lua2enum { static T invoke(lua_State *L, int index) { return (T)(int)lua_tonumber(L, index); } };
template<typename T>
struct lua2object
{
static T invoke(lua_State *L, int index)
{
if(!lua_isuserdata(L,index))
{
lua_pushstring(L, "no class at first argument. (forgot ':' expression ?)");
lua_error(L);
}
return void2type<T>::invoke(user2type<user*>::invoke(L,index)->m_p);
}
};
template<typename T>
T lua2type(lua_State *L, int index)
{
return if_<is_enum<T>::value
,lua2enum<T>
,lua2object<T>
>::type::invoke(L, index);
}
template<typename T>
struct val2user : user
{
val2user() : user(new T) {}
template<typename T1>
val2user(T1 t1) : user(new T(t1)) {}
template<typename T1, typename T2>
val2user(T1 t1, T2 t2) : user(new T(t1, t2)) {}
template<typename T1, typename T2, typename T3>
val2user(T1 t1, T2 t2, T3 t3) : user(new T(t1, t2, t3)) {}
template<typename T1, typename T2, typename T3, typename T4>
val2user(T1 t1, T2 t2, T3 t3, T4 t4) : user(new T(t1, t2, t3,t4)) {}
template<typename T1, typename T2, typename T3, typename T4, typename T5>
val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5) : user(new T(t1, t2, t3,t4,t5)) {}
~val2user() { delete ((T*)m_p); }
};
template<typename T>
struct ptr2user : user
{
ptr2user(T* t) : user((void*)t) {}
};
template<typename T>
struct ref2user : user
{
ref2user(T& t) : user(&t) {}
};
// to lua
template<typename T>
struct val2lua { static void invoke(lua_State *L, T& input){ new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(input); } };
template<typename T>
struct ptr2lua { static void invoke(lua_State *L, T* input){ if(input) new(lua_newuserdata(L, sizeof(ptr2user<T>))) ptr2user<T>(input); else lua_pushnil(L); } };
template<typename T>
struct ref2lua { static void invoke(lua_State *L, T& input){ new(lua_newuserdata(L, sizeof(ref2user<T>))) ref2user<T>(input); } };
template<typename T>
struct enum2lua { static void invoke(lua_State *L, T val) { lua_pushnumber(L, (int)val); } };
template<typename T>
struct object2lua
{
static void invoke(lua_State *L, T val)
{
if_<is_ptr<T>::value
,ptr2lua<typename base_type<T>::type>
,typename if_<is_ref<T>::value
,ref2lua<typename base_type<T>::type>
,val2lua<typename base_type<T>::type>
>::type
>::type::invoke(L, val);
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
}
};
template<typename T>
void type2lua(lua_State *L, T val)
{
if_<is_enum<T>::value
,enum2lua<T>
,object2lua<T>
>::type::invoke(L, val);
}
// get value from cclosure
template<typename T>
T upvalue_(lua_State *L)
{
return user2type<T>::invoke(L, lua_upvalueindex(1));
}
// read a value from lua stack
template<typename T>
T read(lua_State *L, int index) { return lua2type<T>(L, index); }
template<> char* read(lua_State *L, int index);
template<> const char* read(lua_State *L, int index);
template<> char read(lua_State *L, int index);
template<> unsigned char read(lua_State *L, int index);
template<> short read(lua_State *L, int index);
template<> unsigned short read(lua_State *L, int index);
template<> long read(lua_State *L, int index);
template<> unsigned long read(lua_State *L, int index);
template<> int read(lua_State *L, int index);
template<> unsigned int read(lua_State *L, int index);
template<> float read(lua_State *L, int index);
template<> double read(lua_State *L, int index);
template<> bool read(lua_State *L, int index);
template<> void read(lua_State *L, int index);
template<> long long read(lua_State *L, int index);
template<> unsigned long long read(lua_State *L, int index);
template<> table read(lua_State *L, int index);
// push a value to lua stack
template<typename T>
void push(lua_State *L, T ret) { type2lua<T>(L, ret); }
template<> void push(lua_State *L, char ret);
template<> void push(lua_State *L, unsigned char ret);
template<> void push(lua_State *L, short ret);
template<> void push(lua_State *L, unsigned short ret);
template<> void push(lua_State *L, long ret);
template<> void push(lua_State *L, unsigned long ret);
template<> void push(lua_State *L, int ret);
template<> void push(lua_State *L, unsigned int ret);
template<> void push(lua_State *L, float ret);
template<> void push(lua_State *L, double ret);
template<> void push(lua_State *L, char* ret);
template<> void push(lua_State *L, const char* ret);
template<> void push(lua_State *L, bool ret);
template<> void push(lua_State *L, lua_value* ret);
template<> void push(lua_State *L, long long ret);
template<> void push(lua_State *L, unsigned long long ret);
template<> void push(lua_State *L, table ret);
// pop a value from lua stack
template<typename T>
T pop(lua_State *L) { T t = read<T>(L, -1); lua_pop(L, 1); return t; }
template<> void pop(lua_State *L);
template<> table pop(lua_State *L);
// functor (with return value)
template<typename RVal, typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void>
struct functor
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5))); return 1; }
};
template<typename RVal, typename T1, typename T2, typename T3, typename T4>
struct functor<RVal,T1,T2,T3,T4>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4))); return 1; }
};
template<typename RVal, typename T1, typename T2, typename T3>
struct functor<RVal,T1,T2,T3>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3))); return 1; }
};
template<typename RVal, typename T1, typename T2>
struct functor<RVal,T1,T2>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2)>(L)(read<T1>(L,1),read<T2>(L,2))); return 1; }
};
template<typename RVal, typename T1>
struct functor<RVal,T1>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1)>(L)(read<T1>(L,1))); return 1; }
};
template<typename RVal>
struct functor<RVal>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)()>(L)()); return 1; }
};
// functor (without return value)
template<typename T1, typename T2, typename T3, typename T4, typename T5>
struct functor<void, T1, T2, T3, T4, T5>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5)); return 0; }
};
template<typename T1, typename T2, typename T3, typename T4>
struct functor<void, T1, T2, T3, T4>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4)); return 0; }
};
template<typename T1, typename T2, typename T3>
struct functor<void, T1, T2, T3>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3)); return 0; }
};
template<typename T1, typename T2>
struct functor<void, T1, T2>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2)>(L)(read<T1>(L,1),read<T2>(L,2)); return 0; }
};
template<typename T1>
struct functor<void, T1>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1)>(L)(read<T1>(L,1)); return 0; }
};
template<>
struct functor<void>
{
static int invoke(lua_State *L) { upvalue_<void(*)()>(L)(); return 0; }
};
// functor (non-managed)
template<typename T1>
struct functor<int, lua_State*, T1>
{
static int invoke(lua_State *L) { return upvalue_<int(*)(lua_State*,T1)>(L)(L,read<T1>(L,1)); }
};
template<>
struct functor<int,lua_State*>
{
static int invoke(lua_State *L) { return upvalue_<int(*)(lua_State*)>(L)(L); }
};
// push_functor
template<typename RVal>
void push_functor(lua_State *L, RVal (*func)())
{
lua_pushcclosure(L, functor<RVal>::invoke, 1);
}
template<typename RVal, typename T1>
void push_functor(lua_State *L, RVal (*func)(T1))
{
lua_pushcclosure(L, functor<RVal,T1>::invoke, 1);
}
template<typename RVal, typename T1, typename T2>
void push_functor(lua_State *L, RVal (*func)(T1,T2))
{
lua_pushcclosure(L, functor<RVal,T1,T2>::invoke, 1);
}
template<typename RVal, typename T1, typename T2, typename T3>
void push_functor(lua_State *L, RVal (*func)(T1,T2,T3))
{
lua_pushcclosure(L, functor<RVal,T1,T2,T3>::invoke, 1);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4>
void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4))
{
lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4>::invoke, 1);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5>
void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4,T5))
{
lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4,T5>::invoke, 1);
}
// member variable
struct var_base
{
virtual void get(lua_State *L) = 0;
virtual void set(lua_State *L) = 0;
};
template<typename T, typename V>
struct mem_var : var_base
{
V T::*_var;
mem_var(V T::*val) : _var(val) {}
void get(lua_State *L) { push<if_<is_obj<V>::value,V&,V>::type>(L, read<T*>(L,1)->*(_var)); }
void set(lua_State *L) { read<T*>(L,1)->*(_var) = read<V>(L, 3); }
};
// class member functor (with return value)
template<typename RVal, typename T, typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void>
struct mem_functor
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6)));; return 1; }
};
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4>
struct mem_functor<RVal,T,T1,T2,T3,T4>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5))); return 1; }
};
template<typename RVal, typename T, typename T1, typename T2, typename T3>
struct mem_functor<RVal,T,T1,T2,T3>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4))); return 1; }
};
template<typename RVal, typename T, typename T1, typename T2>
struct mem_functor<RVal,T,T1, T2>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2)>(L))(read<T1>(L,2),read<T2>(L,3))); return 1; }
};
template<typename RVal, typename T, typename T1>
struct mem_functor<RVal,T,T1>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1)>(L))(read<T1>(L,2))); return 1; }
};
template<typename RVal, typename T>
struct mem_functor<RVal,T>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)()>(L))()); return 1; }
};
// class member functor (without return value)
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
struct mem_functor<void,T,T1,T2,T3,T4,T5>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6)); return 0; }
};
template<typename T, typename T1, typename T2, typename T3, typename T4>
struct mem_functor<void,T,T1,T2,T3,T4>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5)); return 0; }
};
template<typename T, typename T1, typename T2, typename T3>
struct mem_functor<void,T,T1,T2,T3>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4)); return 0; }
};
template<typename T, typename T1, typename T2>
struct mem_functor<void,T,T1,T2>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2)>(L))(read<T1>(L,2),read<T2>(L,3)); return 0; }
};
template<typename T, typename T1>
struct mem_functor<void,T,T1>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1)>(L))(read<T1>(L,2)); return 0; }
};
template<typename T>
struct mem_functor<void,T>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)()>(L))(); return 0; }
};
// class member functor (non-managed)
template<typename T, typename T1>
struct mem_functor<int,T,lua_State*,T1>
{
static int invoke(lua_State *L) { return (read<T*>(L,1)->*upvalue_<int(T::*)(lua_State*,T1)>(L))(L, read<T1>(L,2)); }
};
template<typename T>
struct mem_functor<int,T,lua_State*>
{
static int invoke(lua_State *L) { return (read<T*>(L,1)->*upvalue_<int(T::*)(lua_State*)>(L))(L); }
};
// push_functor
template<typename RVal, typename T>
void push_functor(lua_State *L, RVal (T::*func)())
{
lua_pushcclosure(L, mem_functor<RVal,T>::invoke, 1);
}
template<typename RVal, typename T>
void push_functor(lua_State *L, RVal (T::*func)() const)
{
lua_pushcclosure(L, mem_functor<RVal,T>::invoke, 1);
}
template<typename RVal, typename T, typename T1>
void push_functor(lua_State *L, RVal (T::*func)(T1))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1>::invoke, 1);
}
template<typename RVal, typename T, typename T1>
void push_functor(lua_State *L, RVal (T::*func)(T1) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5>::invoke, 1);
}
// constructor
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1, typename T2, typename T3, typename T4>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1, typename T2, typename T3>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1, typename T2>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>();
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
// destroyer
template<typename T>
int destroyer(lua_State *L)
{
((user*)lua_touserdata(L, 1))->~user();
return 0;
}
// global function
template<typename F>
void def(lua_State* L, const char* name, F func)
{
lua_pushstring(L, name);
lua_pushlightuserdata(L, (void*)func);
push_functor(L, func);
lua_settable(L, LUA_GLOBALSINDEX);
}
// global variable
template<typename T>
void set(lua_State* L, const char* name, T object)
{
lua_pushstring(L, name);
push(L, object);
lua_settable(L, LUA_GLOBALSINDEX);
}
template<typename T>
T get(lua_State* L, const char* name)
{
lua_pushstring(L, name);
lua_gettable(L, LUA_GLOBALSINDEX);
return pop<T>(L);
}
template<typename T>
void decl(lua_State* L, const char* name, T object)
{
set(L, name, object);
}
// call
template<typename RVal>
RVal call(lua_State* L, const char* name)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_pushstring(L, name);
lua_gettable(L, LUA_GLOBALSINDEX);
if(lua_isfunction(L,-1))
{
lua_pcall(L, 0, 1, errfunc);
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, errfunc);
return pop<RVal>(L);
}
template<typename RVal, typename T1>
RVal call(lua_State* L, const char* name, T1 arg)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_pushstring(L, name);
lua_gettable(L, LUA_GLOBALSINDEX);
if(lua_isfunction(L,-1))
{
push(L, arg);
lua_pcall(L, 1, 1, errfunc);
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, errfunc);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_pushstring(L, name);
lua_gettable(L, LUA_GLOBALSINDEX);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
lua_pcall(L, 2, 1, errfunc);
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, errfunc);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2, typename T3>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_pushstring(L, name);
lua_gettable(L, LUA_GLOBALSINDEX);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
push(L, arg3);
lua_pcall(L, 3, 1, errfunc);
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, errfunc);
return pop<RVal>(L);
}
// class helper
int meta_get(lua_State *L);
int meta_set(lua_State *L);
void push_meta(lua_State *L, const char* name);
// class init
template<typename T>
void class_add(lua_State* L, const char* name)
{
class_name<T>::name(name);
lua_pushstring(L, name);
lua_newtable(L);
lua_pushstring(L, "__name");
lua_pushstring(L, name);
lua_rawset(L, -3);
lua_pushstring(L, "__index");
lua_pushcclosure(L, meta_get, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__newindex");
lua_pushcclosure(L, meta_set, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__gc");
lua_pushcclosure(L, destroyer<T>, 0);
lua_rawset(L, -3);
lua_settable(L, LUA_GLOBALSINDEX);
}
// Tinker Class Inheritence
template<typename T, typename P>
void class_inh(lua_State* L)
{
push_meta(L, class_name<T>::name());
if(lua_istable(L, -1))
{
lua_pushstring(L, "__parent");
push_meta(L, class_name<P>::name());
lua_rawset(L, -3);
}
lua_pop(L, 1);
}
// Tinker Class Constructor
template<typename T, typename F>
void class_con(lua_State* L,F func)
{
push_meta(L, class_name<T>::name());
if(lua_istable(L, -1))
{
lua_newtable(L);
lua_pushstring(L, "__call");
lua_pushcclosure(L, func, 0);
lua_rawset(L, -3);
lua_setmetatable(L, -2);
}
lua_pop(L, 1);
}
// Tinker Class Functions
template<typename T, typename F>
void class_def(lua_State* L, const char* name, F func)
{
push_meta(L, class_name<T>::name());
if(lua_istable(L, -1))
{
lua_pushstring(L, name);
new(lua_newuserdata(L,sizeof(F))) F(func);
push_functor(L, func);
lua_rawset(L, -3);
}
lua_pop(L, 1);
}
// Tinker Class Variables
template<typename T, typename BASE, typename VAR>
void class_mem(lua_State* L, const char* name, VAR BASE::*val)
{
push_meta(L, class_name<T>::name());
if(lua_istable(L, -1))
{
lua_pushstring(L, name);
new(lua_newuserdata(L,sizeof(mem_var<BASE,VAR>))) mem_var<BASE,VAR>(val);
lua_rawset(L, -3);
}
lua_pop(L, 1);
}
template<typename T>
struct class_name
{
// global name
static const char* name(const char* name = NULL)
{
static char temp[256] = "";
if(name) strcpy_s(temp, name);
return temp;
}
};
// Table Object on Stack
struct table_obj
{
table_obj(lua_State* L, int index);
~table_obj();
void inc_ref();
void dec_ref();
bool validate();
template<typename T>
void set(const char* name, T object)
{
if(validate())
{
lua_pushstring(m_L, name);
push(m_L, object);
lua_settable(m_L, m_index);
}
}
template<typename T>
T get(const char* name)
{
if(validate())
{
lua_pushstring(m_L, name);
lua_gettable(m_L, m_index);
}
else
{
lua_pushnil(m_L);
}
return pop<T>(m_L);
}
lua_State* m_L;
int m_index;
const void* m_pointer;
int m_ref;
};
// Table Object Holder
struct table
{
table(lua_State* L);
table(lua_State* L, int index);
table(lua_State* L, const char* name);
table(const table& input);
~table();
template<typename T>
void set(const char* name, T object)
{
m_obj->set(name, object);
}
template<typename T>
T get(const char* name)
{
return m_obj->get<T>(name);
}
table_obj* m_obj;
};
} // namespace lua_tinker
#endif //_LUA_TINKER_H_