46 lines
2.4 KiB
Markdown
46 lines
2.4 KiB
Markdown
## 我的文章
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* 从抛币协议到智能合约
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* [Part1](/blog/2025/02/MentalPoker01.md), [Part2](/blog/2025/02/MentalPoker02.md)
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* JPEG算法解密
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* [Part1](/blog/2025/02/JPEG001.md), [Part2](/blog/2025/02/JPEG002.md), [Part3](/blog/2025/02/JPEG003.md), [Part4](/blog/2025/02/JPEG004.md), [Part5](/blog/2025/02/JPEG005.md)
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* [Github](http://github.com/thejinchao/jpeg_encoder)
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* SPH算法简介
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* [Part1](/blog/2025/02/SPH001.md), [Part2](/blog/2025/02/SPH002.md), [Part3](/blog/2025/02/SPH003.md), [Part4](/blog/2025/02/SPH004.md)
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* [Github](https://github.com/thejinchao/fluid)
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* [赌博中的数学:Martingle策略](/blog/2025/02/Martingle.md)
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* [如何生成一个随机的圆形](/blog/2025/02/RandRound.md)
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* [一个简单的DH密钥协商算法的实现](/blog/2025/02/DH.md), [Github](https://github.com/thejinchao/dhexchange)
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* [如何计算线段和圆的交点](/blog/2025/02/SegmentCircle.md)
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* [一道数学趣题](/blog/2025/02/Ellipse.md)
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* [斐波那契数列和1/89](/blog/2025/02/Fibonacci.md)
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* [匀速贝塞尔曲线运动实现](/blog/2025/03/BezierLine01.md)
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## 开源项目
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* [Turbolink](https://github.com/thejinchao/turbolink)
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TurboLink 是一个Unreal Engine插件, 能够在Unreal Engine 中通过C++或者蓝图使用Google gRPC.
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* [TinyEncrypt](https://github.com/thejinchao/TinyEncrypt)
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在UE中实现DH密钥交换和TEA加密,用于实网络通讯加密
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* [UnrealStyleGuide](https://github.com/thejinchao/ue5-style-guide)
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比较全面的UnrealEngine项目工程规范
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* [AxTrace](https://github.com/thejinchao/AxTrace)
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实时日志以及数据图形化查看工具
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* [Cyclone](https://github.com/thejinchao/cyclone)
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一套轻量级的跨平台网络库
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## 个人笔记
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* 数学相关
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* [常用数学符号](/note/math/symbol.md)
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* [群](/note/math//group.md)
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* 数论([一](/note/math//number_theory_1.md), [二](/note/math/number_theory_2.md), [三](/note/math/number_theory_3.md))
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* [概率](/note/math/probability.md)
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* 密码学
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* [RSA](/note/cryptography/rsa.md)
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* [抛币协议](/note/cryptography/flip_coin.md)
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* [智能扑克](/note/cryptography/mental_poker.md)
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* 图形学
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* [数学基础](/note/graphics/math/)
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* [光照模型](/note/graphics/illumination_model/)
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* [环境光渲染](/note/graphics/image_based_lighting/)
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* 编程语言
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* [JavaScript](/note/language/javascript/)
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